PAGE ONE

Programs Used:  
Mat Pose Edit,
 
Virtual Fashion Pro

OBJ2CR2 File Converter
,
  UV Mapper Classic,  
WinZip
ReadMe Builder  Free Stuff - page 3

Complete Zip File Created from this tutorial is on the bottom of Page 5

PLEASE DON'T LET THE LENGTH OF THIS TUTORIAL SCARE YOU OFF!   It may look long and involved but I am explaining things in a lot of detail with images - it really is not that complicated!

(This would apply to any dress you may want to texture)

(Although I used VFP for this dress,  I would recommend PhilC Designs products instead or, even better, learn to create your clothes in Hexagon or some other 3D Program)

I am not a professional so please understand that as there is nothing fancy about this tutorial and there may be other, better ways to accomplish the end results but as the song goes, "I Did It My Way." 

Okay, - so this is my object file which I just bring into Poser as an .obj file




Using PhilC's Obj2Cr2 plugin, I convert the object to a character file, and I take the obj into UV Mapper and create a texture map for it.



This is actually 2000 x 2000 but I reduced it for the board.

Then I go into the Material Room and I browse to where I saved this texture..ie. runtime/Textures/Irene/linendress.jpg and I select it like this:




I clicked on the little plugin icon beside Diffuse Colour and selected New Node then 2D Texture, then I browsed to my Texture folder and clicked on the linendress.jpg and now you can see it down at the bottom.

Here is the dress rendered with my texture applied:


And now I save the dress with the texure applied to it as a cr2 file because I have converted it along with adding some morphs -



Next, we will continue this in MatPoseEdit if you think it would be of any use to any of you. You may already know all this and you could be saying, that darn Irene, I think she's lost it totally..



This is just one of the many things I have made but never liked - in this case, the armholes are too big, so I have not done anything more with it. But tomorrow we could make some more textures and then create some mat pose files. And I can show you how to save it, and how to create a zip file so it will install correctly into Poser.

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